Cluedo & Clue Computer Games
Click on the image above right for a close-up on the board; or head over to Clue: A Computer Game & A VCR Game where you can download a free copy of the game for your PC!
The disc contained 3 mysteries - "The Hooded Madonna", "Happy Ever After" and "Deadly Patent" - in which you could move around the rooms, interview the suspects and try to work out who killed Mr. Boddy.
A cut down version of "Deadly Patent" made it onto the PC in the Cluedo CD-Rom Computer Game.
Cut down versions of "Road to Damascus" and "Blackmail" made it onto the PC in the Cluedo CD-Rom Computer Game.
Played with the same rules as Original Cluedo, this modern version of the game sports classy graphics, three ranges of computer opponents (which can be VERY good), network gaming, Butler voice-overs and 3D animated character cut-scenes for suggestions (click image on the right for an example - 666K Avi) - the same 3D characterisations that would later appear in Fatal Illusion.
In May 2003, I asked Chris Nash, Lead Programmer on the game, a few questions:
Cluedofan.com: I'd also love to hear anything you can tell me about your time on the Clue projects e.g. : Was it a hard project or fun?
Chris Nash: It was definitely fun! It was hard at times too, e.g. crunch time near the end. But for the most part it was a fun project to work on. I loved the original board game, so working full time on the PC version for a year was a blast! The team I worked with was also greatóI was lucky to work with most of them again on the project following Clue.
Cluedofan.com: Did you have to conform to certain Clue standards (graphically) or were you given free reign?
Chris Nash: We were given some freedom, but in the end Hasbro had final say on graphical treatments and such. One big flaw in the game is the lack of a visual for suggestions made. For example, Miss Scarlet in the kitchen with knife should have a visual representation somewhere on the screen, but it doesnít. This is because of a call by one designer at Hasbro. The layout of the UI was the only real sore point for the whole game. The Game Designer wanted it one way, but Hasbro wanted it another. We did what Hasbro wanted despite the major flaw.
For the look of the mansion and such, I think we were given a lot of freedom, however I wasnít involved much in this process. The art was handled in Ames, Iowa and I was in Salt Lake City, Utah. All I heard was that it should look 1920-30-ish. One early art lead (she was later replaced) wanted to make the entire mansion Art Nouveau or Art Deco, but Hasbro said she could do one room that way, but not the whole mansion.
I shared a cubicle (it was a double-wide cubicle) was the interface designer. He wanted to make most of the interface elements Art Deco and Hasbro gave him the green light on that preference in order to make the UI consistent.
Overall, as far as I know, Hasbro didnít nit-pick us about every little element. They gave some broad guidelines and let us go. Of course they had the final say on everything, but I donít think we bumped heads on too many things.
Cluedofan.com: Did any of the characters go through different designs (e.g. Miss Scarlet being Chinese or Blonde)?
Chris Nash: In an early design document, which was never used, it was mentioned that Miss Scarlet should be from ďindeterminate Asian origin.Ē But I donít think any of the rest of the team envisioned her that way. I think the only guidelines we were given was that she be drop-dead gorgeous, which of course she is.
My wife is convinced that Miss Scarlet was modeled after our producer, Virginia. I donít think she was, but Virginia neither confirms nor denies this rumor. :)Cluedo : Murder at Blackwell Grange / Clue: Murder at Boddy Mansion has been released, designed to be played by e-m@il in a similar manner to playing chess by mail. This version used the cards from the 50th Edition game and is VERY basic in style.
Check out the MysteryNet site at: http://www.MysteryNet.com/cluechronicles/ . This has an online prequel to the Fatal Illusion game plus a good discussion board if you get stuck with the computer game (hint - use the search facility).
If you get REALLY stuck while playing, the walkthrough is on the Foul Play website.
went shopping today & bought Clue Jr SpyGlass
Mysteries the CD-Rom Playset (featuring the handheld
Clue Jr. SpyGlass). Of course I don't know how to connect the
spyglass to my computer "gameport", but anyways, the 5
themes of this museum quest are Science, Dinosaur,
Jungle, Medieval & Egyptian. Each museum wing has a
curator: Jungle wing: Major I.M. Hunter, Medieval
wing is Dr. Henry VIII, Professor Cleo Petra of the
Egyptian wing, Dr. Adam Atom of the Science wing, &
Dr. Sue Raptor of the Dinosaur wing & they have
various quirks & skills. The Clue Jr. Kids: Micahel
"Mick" Bijon, Elizabeth Blanque, Peter Fig, Trudy
Maroon, plus Joe Security & Mrs. Gabby Talker who sort
of help them & the players. According to the booklet
there is 15 cases to solve & 5 mini games.'
It's different, but fun all the same!
Text by: Eric
Download a PC version at Clue: A Computer Game & A VCR Game.
Text by: Netmarket.com
© Paul Howls, 1998-2004
Cluedo & Waddingtons are © Hasbro International Inc. Distributed in the UK. by Waddingtons Games, Castle Gate, Oulton, Leeds LS26 8HG